BSGO Hotfix - 15 April 2011

A Hotfix has been applied to all servers that corrects some errors in the 'Threat Level' of certain NPC opponents and to address some of the issues that have arisen and player feedback, along with a few things that weren't quite ready for the Update:


  • Mining ships are now considered to be Level 15, and so should reward full loot and XP to all players
  • Convoy ships now have Levels, and should award loot and XP to players of appropriate Levels
  • The Levels of all Drone types have been increased, such that 'Rugged' Drones should now award full loot and XP to players of Level 20+
  • The Levels of smaller Weapon Platforms have been slightly increased
  • Note that all the above changes are only to the 'Threat Level' of the relevant NPCs – their combat stats and loot values have not been altered

'Trash' Loot

The Tylium values of 'trash' loot items (Scrap Metal, Hull Plates and so on) have been increased by 50%


Assignments, Duties & Leaderboards

  • Fixed bug that was preventing several counters from being incremented - this was affecting many Assignments, Duties and Leaderboards

Nuclear Missile Warheads

  • The damage bonus from the new Merit-only Nukes has been significantly increased, and missiles armed with these warheads will now have increased HP

Player Caps

  • The maximum number of enemy players able to enter star systems near to each faction's home fleet has been reduced, in order to make these star systems hard to attack and easier to defend:
    • 276 Exrun, 32 Serpentos, 51 Bonamist, 84 Cerbero and 71 Duneyrr are now limited to 30 Colonial pilots
    • Zeidan, 68 Lepporis and 69 Otan are now limited to 20 Colonial pilots
    • 21 Tiche, Spectris, Anachron and 74 Imsida are now limited to 10 Colonial pilots
    • Asterian, Kryphon, Tau Altaar, Omicon Decimus and Alpha Extigens are now limited to 30 Cylon pilots
    • Epsilon Iordiani, Marsamxett and Sigma Lyraes are now limited to 20 Cylon pilots
    • Omicron Percei, Tau Carinai, Wegelin and Balent are now limited to 10 Cylon pilots


  • When a faction is outnumbered on a server, its pilots will now receive HEIAP rounds and EFP warheads ('red tip' ammo) for their daily Supply Allocation assignment


  • Fixed bug that was preventing 'Booster' items from being activated and used


Update Overview – 14 April 2011

Greetings, pilots!

All of us on the Battlestar Galactica Online team would like to thank all our players for their patience and understanding over the last few weeks while we worked on updating the game to the latest version of the Unity engine.

We appreciate that this meant going for longer than usual without an Update to the game, and that due to the amount of work involved, we were unable to add many new features or address some of the existing issues and bugs. However, with last week's Update we were able to upgrade to Unity 3. This was a big step forwards for the game, and Battlestar Galactica Online is now better looking, smoother and more stable than ever before.

Today we're pleased to announce the release of the latest Update for Battlestar Galactica Online, which includes several exciting new features and systems that we've been working on for some time.

Merits and Merit Rewards!

The biggest new addition to the game in this Update are Merits, a new 'currency' that can be earned through PvP play and give access to unique rewards that are unavailable by other means:

  • Powerful new Strike ships! With Merits, players can purchase two of the most frequently requested player ship types - the Viper Mk VII and Cylon War Raider. These fast and deadly fighters feature heavier firepower than other Strike ships, and can bring a decisive edge to any engagement. They also look pretty damn cool.
  • Command a Battlestar or Basestar! One of the most frequently requested features ever since the Closed Beta began is now a reality. With Merits, players can take temporary command of the Pegasus or secondary Basestar and spearhead attacks on enemy territory or make a stand against enemy aggression.
  • Nukes! With today's update, Nuclear Warheads will only be available via Merits, and have been increased in power. Used wisely, they will able to turn the tide of any battle.

Sell Water for Cubits!

This Update also features an extensive revision to the in-game economy based on the data we've been gathering since the Open Beta began. While we're aware that such changes are not always the most popular with our players, they are nonetheless vital to the long term fun and growth of the game – if it's too easy to earn resources, the game loses its challenge, and if it's too hard, the game becomes frustrating.

One change we're fairly confident that everyone will like, though, is that from today's Update you'll be able to exchange Water for Cubits!

Reward Scaling!
The third of the big new features in today's Update introduces scaling of XP and loot rewards for both PvE and PvP play. It's no fun for low level players to have to compete with far more experienced pilots when hunting NPC enemies, and neither is it very enjoyable to be hunted by high level enemy pilots for 'easy' PvP kills. So, in order to encourage players to engage NPCs and players of an appropriate level for their experience and skill, high level players will now receive less XP and loot for defeating low level NPCs and players.

We want all of our pilots – both the newest nuggets and the long term veterans – to have a challenging and enjoyable experience in Battlestar Galactica Online, and we believe that this new system will help to achieve that goal.

For full details of all the above systems and the other improvements and changes in today's Update, be sure to check out the Full Release Notes.

Finally, we'd just like to assure all our players that we remain completely committed to making Battlestar Galactica Online the best browser-based game available. While we're extremely proud of what we've already accomplished, we have a long way to go and this is still just the beginning of what we have planned for the game.

Our players are the most important part of that process, and we greatly appreciate the amazing support and dedication you've offered us so far. Your feedback and suggestions are vital to us, so please let us know what you think of this latest Update so we can continue to improve and expand the game in the ways that you want the most.

Good hunting and have fun out there!


BSGO Beta Update – April 6, 2011

To the Fleets!

We are planning to deploy the patch as scheduled to the live servers today.

Main purpose of this update is the Battlestar Galactica Online game client upgrade to the Unity 3d version 3.3. This is the latest version of Unity, making the gaming experience much more stable and exciting.

We also made some balancing adjustments to the repair and durability system and the connected resources; this is the first step of more balancing adjustments following up in the next patches.

Detailed patch notes are located in the dev blog section of your forum.

Galactica actual out!


Aerilon a new colony in BSGO

Aerilon recon SitRep:


The Aerilon reconnaissance squad was able to sustain a permant bridge-head in Battlestar Galactica Online US east datacenter. All are welcome to join in the battle for the Veil sector.


Galactica actual out!


Picon arrived at BSGO

Calling the Fleets:

The population Battlestar Galactica Online is growing and more space for exploration and epic battles is needed.


Connected to today’s update a new colony was founded in our European datacenter.

The colony of Picon has joined Battlestar Galactica Online and has opened its gates, for new habitants.


Galactica actual out!